Shader Code Viewer: <URP>/Shaders/PostProcessing/BokehDepthOfField.shader
- 생성일: 2026-02-19
- URP 버전: "17.3.0"
- Core 버전: "17.3.0"
- 라인 수: 360
- 파일 인덱스: code/index.md
- 함수 인덱스: symbols/functions.md
- 구조체 인덱스: symbols/structs.md
- 매크로 인덱스: symbols/macros.md
- include 인덱스: symbols/includes.md
- Lit 키 심볼 xref: xref/lit-key-symbols.md
Symbol Index
| Kind | Name | Line | Jump |
|---|---|---|---|
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/Common.hlsl |
6 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl |
7 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/DeclareDepthTexture.hlsl |
8 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Common.hlsl |
9 | go |
| Macro | SAMPLE_COUNT |
12 | go |
| Macro | COC_LUMA_WEIGHTING |
16 | go |
| Macro | FocusDist |
27 | go |
| Macro | MaxCoC |
28 | go |
| Macro | MaxRadius |
29 | go |
| Macro | RcpAspect |
30 | go |
| Function | FragCoC |
32 | go |
| Function | FragPrefilter |
47 | go |
| Function | Accumulate |
126 | go |
| Function | FragBlur |
146 | go |
| Function | FragPostBlur |
179 | go |
| Function | FragComposite |
194 | go |
Shader Code Viewer
JavaScript가 비활성화된 경우 인터랙션 기능(정의 이동/참조/hover/outline)은 동작하지 않습니다.