Shader Code Viewer: <URP>/Shaders/Debug/HDRDebugView.shader
- 생성일: 2026-02-19
- URP 버전: "17.3.0"
- Core 버전: "17.3.0"
- 라인 수: 263
- 파일 인덱스: code/index.md
- 함수 인덱스: symbols/functions.md
- 구조체 인덱스: symbols/structs.md
- 매크로 인덱스: symbols/macros.md
- include 인덱스: symbols/includes.md
- Lit 키 심볼 xref: xref/lit-key-symbols.md
Symbol Index
| Kind | Name | Line | Jump |
|---|---|---|---|
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl |
11 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/Common.hlsl |
12 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl |
13 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/ACES.hlsl |
14 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/HDROutput.hlsl |
15 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/Debug/DebuggingFullscreen.hlsl |
16 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/Debug.hlsl |
17 | go |
| Include | Packages/com.unity.render-pipelines.core/Runtime/Utilities/Blit.hlsl |
18 | go |
| Macro | _MinNits |
27 | go |
| Macro | _MaxNits |
28 | go |
| Macro | _PaperWhite |
29 | go |
| Function | RGBtoxy |
31 | go |
| Function | uvToGamut |
37 | go |
| Function | IsInCIExyMapping |
52 | go |
| Function | ValuesAbovePaperWhite |
57 | go |
| Function | RenderDebugHDR |
79 | go |
| Function | if |
122 | go |
| Function | if |
126 | go |
| Function | if |
158 | go |
| Macro | _SizePerDim |
207 | go |
| Function | Frag |
209 | go |
| Function | Frag |
232 | go |
| Function | if |
241 | go |
Shader Code Viewer
JavaScript가 비활성화된 경우 인터랙션 기능(정의 이동/참조/hover/outline)은 동작하지 않습니다.