Shader Code Viewer: <URP>/Shaders/2D/Include/Core2D.hlsl
- 생성일: 2026-02-19
- URP 버전: "17.3.0"
- Core 버전: "17.3.0"
- 라인 수: 108
- 파일 인덱스: code/index.md
- 함수 인덱스: symbols/functions.md
- 구조체 인덱스: symbols/structs.md
- 매크로 인덱스: symbols/macros.md
- include 인덱스: symbols/includes.md
- Lit 키 심볼 xref: xref/lit-key-symbols.md
Symbol Index
| Kind | Name | Line | Jump |
|---|---|---|---|
| Macro | INPUT_CORE_2D_INCLUDED |
2 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl |
4 | go |
| Include | Packages/com.unity.render-pipelines.core/ShaderLibrary/DebugMipmapStreamingMacros.hlsl |
5 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/2D/Include/InputData2D.hlsl |
7 | go |
| Include | Packages/com.unity.render-pipelines.universal/Shaders/2D/Include/SurfaceData2D.hlsl |
8 | go |
| Include | Packages/com.unity.render-pipelines.universal/ShaderLibrary/Debug/Debugging2D.hlsl |
10 | go |
| Macro | COMMON_2D_LIT_OUTPUTS |
14 | go |
| Macro | COMMON_2D_INPUTS |
19 | go |
| Macro | COMMON_2D_OUTPUTS_SHARED |
25 | go |
| Macro | COMMON_2D_OUTPUTS |
31 | go |
| Macro | COMMON_2D_OUTPUTS |
36 | go |
| Macro | COMMON_2D_NORMALS_INPUTS |
41 | go |
| Macro | COMMON_2D_NORMALS_OUTPUTS |
45 | go |
| Macro | UNITY_SKINNED_VERTEX_INPUTS |
53 | go |
| Macro | UNITY_SKINNED_VERTEX_COMPUTE |
54 | go |
| Macro | UNITY_SKINNED_VERTEX_INPUTS |
58 | go |
| Macro | UNITY_SKINNED_VERTEX_COMPUTE |
59 | go |
| Function | UnityFlipSprite |
65 | go |
| Function | UnitySkinSprite |
70 | go |
| Macro | unity_SpriteColor |
97 | go |
| Macro | unity_SpriteFlip |
98 | go |
| Function | SetUpSpriteInstanceProperties |
101 | go |
Shader Code Viewer
JavaScript가 비활성화된 경우 인터랙션 기능(정의 이동/참조/hover/outline)은 동작하지 않습니다.